![]() ![]() It's not World of Wanks where you can keep hitting one pixel of the tank for consistent damage to destroy it. If shells stop inflicting damage completely, alter aim to focus on a different compartment.You were likely hitting with weak shells his bow or stern that lost all HP points. ![]() When firing at a ship's superstructure, watch for visual blackening, as shell penetrations will no longer be inflicting maximum potential damage. It is recommended that players be mindful of damage saturation when attacking an enemy ship. It's not World of Danks where you can keep hitting one pixel of the tank for consistent damage to destroy it.Īlso Khabarosvk has the best armor among destroyers. A compartment with no HP remaining may still burn or flood normally and continue dealing damage to the ship. Rather, these only affect the total HP pool of the ship. Regardless of the state of the compartment, over-penetrations will always deal x0.1 damage, and citadel hits will always deal x1.0 damage, even after the compartment’s HP pool is depleted.ĭamage from fire, flooding, and citadel hits will not reduce any specific compartment’s HP pool. There is no visual difference between the first and second threshold, but shells will no longer inflict damage. When the second damage threshold is reached in a compartment, shell penetration damage is reduced to 0.
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